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To further state and provide better detail as to why it is become more hard and more pay to win.
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All the Atlas has done was ruined class diversity, and include a pay to win mechanic of using 10k argents to upgrade that 1 class atlas to be utilized everywhere all the while not upgraded atlases is limited to instances they made it to be for such as Squads, and ignar test area 3 man invasions, or only available in Groups etc, and there is only few class atlases while the other classes have none for that invasion. Development team made this Atlas system and removed Flavious Lab for invasion general buffs just to put Atlas system in place. The game has been steadily creeping to becoming more and more pay to win and more hard to do end game content.
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Then you have 40 plus players that stand around doing absolutely nothing in observatory and regions for hours. Honestly yes you're lucky to break 80 players daily every week. Here is a synopsis from Gen 8 player till today. They are notorious of censoring people, having power abusing game masters, most pretatory monetization, every their title is P2W and dead, and they have known to be poor with security (account hacking, database breeches, malware etc). So yes it is dead and you should never play any MyGames (Mycom) games. And those who stayed left when there were so bad predatory P2W mechanics added in. Then down the line they made failed steam and console launch. With addition of players who all asked developers in the forums to reroll back got flat on censored and banned (note company went so bad that they deleted forums in the end) who spoke against the patch, it lost so many people. Then somewhere down the line they removed in game currency conversion to premium (what was needed to progress)and then happened Ascension patch what re did everything and made game more mobile game looking. Yes, game after the launch had rough time.
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